SKETCH/DIGITAL PAINTING | DUAL COURSE BUNDLE

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SKETCH/PAINTING SIMPLIFIED BUNDLE| CLASSIC CAR TOP 3/4 VIEW

Welcome to SKETCH/PAINTING SIMPLIFIED TWO COURSE BUNDLE

This video set combines both the sketching car demo and the digital painting portion using Krita, a free digital software tool.   Each video will take you through a step by step process that will be easy to understand.

TOOLS NEEDED FOR THE COURSE:

  1. Digital Sketch Tablet – This could be Wacom, Huion, or any other similar brand that allows the use of a digital pen with pressure sensitivity.
  2. Krita Digital Painting Software – Krita is a free open source digital painting software for creatives. You can install and download it from their website hereKRITA SOFTWARE
  3. 11X17 Copy Paper
  4. Black Marker 

CLASSIC EDITION DEMO 1 CONTENTS:

STEP 1 CONSTRUCTION – breaking down the the view of the car into one point perspective.  I will initially setup the sketch with a box in one point perspective to establish the view.  Once this is completed, I will start adding the following details.

1. SETUP WITH A BOX

2. ADDING WHEELS

STEP 2 COMPONENT DETAILS

3. HEADLAMPS

4. SIDE SCOUP

5. WINDOWS/WINSHIELD

6.  DOOR CUTLINES

7. ENGINE COMPARTMENT

STEP 3 BLOCKING IN VALUE

8. HEADLAMPS

9. TIRES

STEP 4 INDICATING DETAILS

10. ENGINE COMPARTMENT

11. FRONT WINDSHIELD

12. GROUND SHADOW

13. SIDE WINDOW

14. GRAPHICS

15. CUTLINES AND FORM DEFINITION

DIGITAL PAINTING DEMO CONTENTS:

DURATION: Approx. 60 min

STEP 1 – BASE COLOR – First step is to choose a base color for the color of the car.  This is the stage where you can experiment with color.  It takes time to develop your sense of color and try to match that of a reference photo or model.  Start off with trying to find a color through the color wheel and add that color to the bottom of your image.

STEP 2 – SCULPTING THE FORM – Once the base color is complete, we will cover techniques to sculpt the form of the car by applying a light source.  I will cover the type of gradation that is used to describe form to create a 3 dimensional effect.

STEP 3 – HIGHLIGHTS – Highlights will be applied in this section to bring the image to life and make the rendering pop out of the page. I will cover where to apply them and at what intensity.

STEP 4  – DETAILING – In this step, I will cover how to tighten up the rendering from it’s current loose state. We will zoom into the rendering and create the details to give it that extra amount of realism.

STEP5  – METALLIC PAINT – This is the bonus section. Now that we created a rendering that looks like the color of our model car, how do we give it a special treatment and go above and beyond to give it a metallic paint finish? These questions will be answered in this portion of the lesson.

TARGET AUDIENCE :

1. Students who want to learn how to draw by observation

2. Students that are willing to improve their abilities by taking action and practicing the concepts

3. Students who want to improve their drawing technique

4. Students who are constantly on the lookout to learn something new

5. Students that are looking for a form of relaxation and a meditative experience